Far Cry Primal was announced today as the newest installment in the popular Far Cry franchise. It takes place in the year 10,000 BCE, and follows a hunter through his life as humans are first settling in, and moving on from their nomadic pasts. The game looks very interesting, and I look forward to playing it when it comes out in a few months. It incorporates a lot of new elements that I haven’t seen before in video games, and will certainly be something new for me. There are interesting crafting mechanics, where you will have to create new weapons out of the bones of your prey, as well as other things that you can scavenge. It has a very intriguing predatory system, where the scent of your fallen prey will attract new predators to the area. It seems to be a very unique game, that could be a wonderful experience, but I’m not sure why it is a Far Cry game.
Far Cry has always been one of my favorite video game franchises because of it’s intense, fast paced action, and it’s ability to make you feel like a total bad ass. It has been about firing grenade launchers from miniature helicopters, and fighting tigers with flamethrowers driving off cliffs, jumping out of the car, and sailing to safety with your parachute. Far Cry has historically been very good at making you feel like the star of an action movie, without making it scripted. In my opinion, it is the epitome of unscripted action in video games. I’m not sure that Far Cry Primal will follow in the footsteps of it’s predecessors.
While Far Cry Primal looks like an excellent game, I’m not sure if it will be an excellent Far Cry. From what was shown in the trailer, it looks like you will be a hunter, using spears, and clubs to take down your prey. This means that you have to get close. Since there are no vehicles, wing suits, or firearms, getting close to your prey will inevitably involve being sneaky, and slowly walking through the underbrush, trying to make sure the deer don’t notice you. Far Cry games have allowed stealth options in the past, but they were just that, options. I don’t think that there is a viable option to hunt deer “guns blazin’.”
While I am talking about guns, there is another large disconnect in that realm as well. In the other Far Cry games, the only melee weapon is a knife, while there are a plethora of ranged weapons. From rocket launchers to bows, and everything in between, Far Cry certainly has a diverse pool of ranged weapons to choose from. Far Cry Primal on the other hand seems to be focusing on the close quarters combat, with only bows, and spears making the list for ranged weapons. Even so, the ancient bows shouldn’t have nearly the range of current ones, and realistic distance that a spear could be thrown is not very far at all.
Don’t get me wrong, I am very excited to see more of this game, as all of these elements do sound like they could make a great game, I just wonder why they would label it as a Far Cry game instead of making it into a new Intellectual Property. It seems so different from, not only the other Far Cry games, but any game on the market right now. I find it an odd choice that they would want to associate this game with such a well established franchise.
I guess at the end of the day, the Layman wins. He is going to buy the game with the familiar title before the one he has never heard of. New IP don’t sell as well as established franchises, but it may be a little misleading. This game might be an action packed primordial game, one deserving of the Far Cry title, but from what I have seen, it doesn’t look like it will attract the same fan base as the other Far Cry games. I know a few people who are huge Far Cry fans that might not give this game a second glance because it doesn’t have guns, and explosions.